As launch arrived DnD Leaders registered with the Guild Initiative to begin our journey into Maguuma and the construction of our Guild Hall. Taking our mains in to the prolog and Torn from the Sky we began leveling masteries in order to reach Lost Precipice. A guild mission that earned 100 Aetherium was required in order to pay 100 gold for the expedition to our guild hall. It was announced that WvW & PvP missions would b the only guild missions available at launch. This was a little disheartening to DnD being a PvE based guild. We did not however falter in our goal of claiming our hall. Seth and Crystal having comleted some PvP tracks we ready and eager to begin the task of PvP as the NOOBs we will forever remain 😀 .
Creating the Guild Team “What’s a Dodge” Consisting of Seth, Crystal, Arden, Qausi, & We set out on a very long quest to level members who had not reach rank 10 in PvP as required by PvP Rank System. After many hours of battle we finally had our PvP Team! Seth, Crystal, Alanis Makai, TiagoBrenck, and Team Captain Arden Stark. We entered into PvP Unranked arena awaiting to be defeated again and again. Much to our surprise and the new Elite Specializations (namely the Reaper) and our practice while leveling along with Guild Wars 2 forgiving ranking system we were paired with an opposing team. I was ecstatic to find I was able to fend off four enemy at one time while maintaining 50% health. The battle was neck and neck and and on point they had taken a lead. I feared the worst! After having occupied 4 at a time twice we turned this into our advantage and began to turn the tables. I wold find and capture their area and they would run to reclaim it. I held them at bay while my team captured the other 2 points jumping us into the lead once again. This tactic worked very well ad we kept a 45 point lead for the WIN! On to the Guild Offices to pay for the expedition.
Expedition payed for and ready to claim our hall we went to the Gates of Lost Precipice. First we had to reach the Lost Precipice and in order to do that you had to have Glider Mastery 1 and Glider Updraft helps.
Here we can be seen assembling for the claiming of the guild hall. Our first attempt had to few members and resulted in a loss. Slightly disappointing but expected given the hype of its epic battle. On our second attempt we decided to seek assistance from outside the guild. Normally I have great fortune with LFG Tool. While we were able to successfully accumulate 15 players able to gain entrance into the claiming event, there was a bit of command struggle (not for mention here). I knew the second attempt was doomed from the start. Still we trodden on. The the finality of the failure hit! There were some assuming things were going great and a win was in the bucket. True, in the end the battle was actually successful. However, as I had mentioned when the message hit of an impending update we would not be claiming the guild hall this attempt either. I had noticed earlier working with the guild panel that when updates arrive no further guild panel access was allowed and no guild status changes would be had! The update had sealed our doom! No Hall again.
That was fine with me, I wanted an all DnD member claim anyway. Disappointed and a little flustered we went about our game. On Sunday I had a good feeling and knew we would claim our hall. We assembled our members Pyrofox, Stephiclese, Savvy, Alanis Makai, Celis, Abrasion, TiagoBrenck, Skull Jack, and KaiserReg, + Arden(in spirit). A few otehr arrived towards the end and were able to join us in the final battles to claim our guild hall. Successful at last we rejoiced and with excitement of children began exploring the hall.
Currently we have been hard at work upgrading our buildings & services, A Tavern, Mine, Workshop and Guild Portal by Sunday it is building up quite nicely. We have enjoyed the free travel to Bank, Merchants, Repair Stations, with more to come! Join us in game 😀 see you a the Guild Hall!